Wednesday, July 15, 2009

Video generated geometry

Creating digital geometry from video is an ongoing research project of mine. I'm currently writing design tools for a documentary film where animation is created from archive footage from the thirtys and forties. The algorithm uses motion vector analysis and camera angle reconstruction techniques to decompose the footage for subsequent restoration. The algorithms separate out rigid and non-rigid motion effectively separating figures from their background. The background becomes re-encoded as a 3d model which aids restoration.

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